
Actions that affect your relationship with Piperįocus on these actions to IMPROVE your relationship : Avoid those that are selfish (such as asking for a higher reward) or that might lead to a fight. Stealing or pickpocketing should be avoided while Piper is around, as she disapproves of both.īelow we've listed a variety of specific, repeatable actions that will improve your relationship with Piper, as well as those that will hurt it. When Piper is your companion, choose generous, mean dialogue choices or those that de-escalate a situation. Meeting Piper after arriving in Diamond City.Īs an investigative journalist, Piper is a moral person, but she's also a bit of a hothead. She values generosity and peacefulness, tolerates meanness, but hates greed and violence.

After you complete the interview, she will be available as a companion.


To gain Piper as a companion, visit her office after first meeting her and agree to an interview. This will start the very short "Story of the Century" quest. The player will meet Piper outside the gates of the town, either alone or with Mayor McDonough, depending on whether they've already met Nick Valentine. We've collected the 20 most annoying times Fallout 4 pulled a fast one on you, the player, by making you think for a moment that maybe, just maybe, you actually mattered.Piper is a renegade journalist operating in Diamond City, one whose tenacity and penchant for publishing the unfiltered truth often gets her in trouble with her fellow citizens. It can be pretty bad because in a few cases you'll have wound up investing tons of hours into agonizing over whichever decision you wound up making and only after making it found out it wouldn't have mattered which option you picked because the game always has the end result the same. This leads to a lot of disappointment down the road with many of your decisions amounting to jack squat, either they don't have satisfying in-game rewards or punishments or they wind up being irrelevant to the story as a whole and turn out to have been a colossal waste of your time. Rather than give you actual decisions that shape the world around you and have in-game consequences you can live through, Bethesda has instead opted to give the illusion of choice, which is sorta like the bootleg version of choice.

Their issue of not being very good at dealing with "choice" rears its head again. Its huge sprawling world, engaging story (at least at the start if you're anything like me you spent around 100 hours of gameplay faffing about) and interesting gameplay cement it as a triumph.īethesda, however, still falls into its usual mistakes and habbits. Fallout 4 is one of those games that's going to wind up going down in history.
