


The Europa Barbarorum project is uncompromising in its approach, seeking maximum historical accuracy. The Hellenistic world, Rome and Carthage are represented in their full might and splendour. This does not mean that others have been neglected. Among these are not only the European barbarian factions the original project started with, but also factions from Central Asia and the Arabian peninsula. This is in accordance with the basic philosophy of the project, which tries to provide the player with a historically accurate depiction of all major factions of the age, and a possibility to experience some factions or cultures that are under- or misrepresented in other media.

There are fewer regions in the centre than in some Mediterranean-focused mods such as Rome Total Realism or Roma Surrectum, but more in other parts of the map. The team has tried to give each region on the map a number of provinces, so as not to under-represent factions and cultures on the fringes. This map is twice as big as the original RTW map and features (as of this writing) 24 fully playable factions. It features a map spanning (in modern terms) from Ireland and Portugal to Pakistan and Xinjiang, and from mid-Sweden to Ethiopia. This is a total conversion modification (not surprising with M2TW since it’s a different time period). It was developed to provide players a more historically accurate gameplay experience.Įuropa Barbarorum II is a revised and extended version of its predecessor Rome: Total War (RTW) mod Europa Barbarorum. Europa Barbarorum II (or EB 2) ( Latin: Europe of the Barbarians) is a modification of the PC game Medieval II: Total War: Kingdoms ( M2TW:K).
